Shared multiplayer sandbox
Avelune
One town, one live world. Reshape the land beyond the walls, build what stays, and ask the Oracle what changed while you were gone.

Shared multiplayer sandbox
One town, one live world. Reshape the land beyond the walls, build what stays, and ask the Oracle what changed while you were gone.
How it works
Everything you walk on, dig into and build is simulated on Vercel at a fixed 20 Hz and streamed to every player over one WebSocket. Your browser predicts; the server decides.
Dig and build
Raise and lower the land outside the walls, then build on it. Every edit is the server's call and it stays there.
The Oracle
An NPC that reads the live world. Ask it in chat who is around or what has been built.
Realms
Each deploy region keeps a world of its own, so the town you walk into is the one nearest you.
Controls